Jul. 13th, 2037

emeraldcrown: (Default)
MOD TEAM: Rose, Harvey, & Drake Contact us!
GENRE: Fantasy, exploration, political drama, sandbox
APP CYCLE: Rolling, always open
PACE: Medium
TDMs: quarterly
The Emerald Crown
A Team Pumpkin Production
PREMISE
When you are at your most lost, suddenly, you are found.

Whether on the brink of death, stranded and alone, or simply drifting like a ghost through your normal everyday life, when you need to be found, you are.

The thing that finds you is a pool of light, glimmering somewhere that it ought not to be. A magnificent little wellspring of magic. It finds you when you are alone, bubbles up from nothing, as if a crack in reality simply found its way open and trickled forth a bit of golden starlight. It seems harmless, though it would be natural if you are skeptical. If it is ignored for long enough, it will go away. You can pretend it's all a dream, if you like.

But for those who are curious, those who seek new horizons, those who need to escape--- there is magic awaiting you. Stick your hand into the pool of light. Stick your head in. Submerge your entire self and you will find yourself somewhere beautiful, quiet, and green. Welcome to the Emerald Isles.

The portal closes behind you, leaving you standing under a pointed stone archway that stands all by itself in the middle of the woods, reclaimed by nature. Those who can sense these sorts of things will be able to tell that this land is scarred from old horrors but is peaceful now. There was once danger here, but it is passed. Before you, there is a road. Follow it into town, and onward to adventure.

A strange and bustling village greets you when you reach the town. At its core, it seems to be a cozy little island town built in a Victorian style. But upon this quaint vintage base are a number of accessories, like a throat adorned with pearls, that speak to many other worlds and time periods, magic and science. Is that a Burger King on the street corner? This is Pumpkin Hollow, once a cursed town trapped in a bubble of artificial hell, now freed from its imprisonment and acting as an interdimensional hub for new arrivals affectionately referred to as "offworlders". This is the perfect place to find your feet in this fantastical new world.

There are portals on the island, should you want to return home. You can leave any time you want. But being that you were brought here at your lowest, at your most lost... perhaps there are things about this place that will entreat you to stay a while? Start a new life among the bustling interdimensional community here on Pumpkin Hollow or head to the Adventurer's Guild running out of Blackwood Brews to seek out mystery, danger, and purpose. Or simply hop a boat at Jack's Marina and head to the mainland to engage with this new world at your own pace. The Emerald Isles is yours to explore, for as long as you like.

And there's no shortage of things to do. On just this small archipelago alone, there are countless cultures and a wealth of history, magic that you can learn to practice yourself, gods and demons, pastoral villages and bustling cities. And to top it all off, there is turmoil in the capital. King Ferdinand Emerick Marchbanks, III, may the Mothers bless him and the Virtues honor his name, is working towards a revolution of industry, magic, and science in the Emerald Isles that will change the face of the world. This project promises new and lucrative jobs, unmatched convenience, and to turn the Emerald Isles into a financial powerhouse. However, a dastardly group of saboteurs called the Hands of Dusk are destroying machinery and assassinating project leaders in an attempt to undercut these efforts. Will you take up quests from the Adventurer's Guild to play a role in the making of history, or will you simply do your best not to let the conflict interrupt your tourism? How will you spend your stay on the Emerald Isles?

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The Emerald Crown is a fantasy exploration game with optional missions that is largely a player-driven sandbox, but has an overarching political drama plot thread involving the conflict between the Emerald Crown and the Hands of Dusk.

It is the sequel game to Pumpkin Hollow, which informs some aspects of the game's lore, but you do not need to have played Pumpkin Hollow to have fun! It's a brand new game set in the same world, now expanded beyond its original boundaries. A brief overview of everything you need to know from Pumpkin Hollow can be found on the next tab over.

While it is technically a jamjar, it is unique in that your characters are not trapped, and are able to come and go as they please at certain checkpoints, primarily located in Pumpkin Hollow. Therefore, it is intended specifically for characters who consented to be here. The idea is that this allows players to easily have characters come and go, for a more fluid, relaxed game experience with characters that are enthusiastic to participate. However, if you would like your character to be stuck (at least temporarily), approach a mod and we will come up with a way to inconvenience you. ♡

The game will feature TDMs set in Pumpkin Hollow, where your character lands, as an introduction to the world, as well as an annual calendar of in-universe holidays, a regular schedule of world events, and quests designed for pairs or groups of characters. These quests may be mod-written or player-led creations! We look forward to seeing your adventures as the battle for the Emerald Crown unfolds...
PUMPKIN HOLLOW
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SETTING OVERVIEW
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Get Started
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QUESTS & JOBS
QUESTS:
JOBS:
RULES
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